Oct 03, 2008, 01:19 PM // 13:19 | #21 |
Furnace Stoker
Join Date: Jul 2006
|
Weapon requirement doesn't affect Critical Hit chance Etsuko, a Character's Weapon Attribute does. All the weapon requirement on an item does is say at what number the weapon stops using a 1-X damage range and starts using its normal damage range.
ie: Scythe that does max damage and is req 9 Scythe Mastery of 2: Will do 1-8 damage. Scythe Mastery of 8: Will do 2-13 damage. Scythe Mastery of 9 (gives weapon its normal damage range, although it is reduced by a % up until 12): 7-45 damage. Scythe Mastery of 12: (the weapon at this # finally does 100% of its actual damage) 9-58 Scythe Mastery of 14: (does more than 100% damage range) 10-62 (includes crits) Weapon Attributes (_______ Mastery, Marksmanship) give you +1.44% to crit per point. |
Oct 03, 2008, 02:51 PM // 14:51 | #22 | |
Jungle Guide
Join Date: Aug 2006
Profession: A/
|
Quote:
higher crit rate from golden weapon... omg^^ are you kidding me, gold or purple or blue as long as inscriptable the only thing matters is if max damage and the req |
|
Oct 03, 2008, 03:25 PM // 15:25 | #23 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
|
My 2 cents:
When GW was new, it was the general scheme of things that the stats of weapons, etc., generally improved as you went from white to blue to purple to gold. That was also back in the day before Inscriptions, so the inherent mods on weapons were not mod-able. In those days, purple weapons would generally speaking have a higher requirement or have a much less than max inherent mod, such as 13^50 or HCT 8%, etc.. Gold weapons would have a lower requirement and would have max or near max inherent mods, such as 14-15^50 or HCT 9%-10%. Purple weapons would also usually have crappier prefix and suffix mods mods on them, but of course, they could always be changed. Any way, somewhere along the way, during all the updates, changes to chests, and inscriptions, etc., NCsoft (or whoever) futzd around with the stats on weapons so much, that the distinction in weapon color is now almost meaningless in practical terms. I think they basically gave up trying to "fix" it - we will have to wait and see if GW2 can straighten it all out. (My warrior, for example, has a blue armor 16 Ebonhand Aegis with health+60 (enchanted) and dmg-2 (enchanted) - just as good as any shield). People still like gold weapons best because they are (supposedly) rarer, but I've had many times when I've gotten a req 9 purple drop and a req13 gold during the same run. So, in answer to the OP's question - there is no difference, performance-wise, between a purple (or blue) and gold weapon of equal stats other than text color. As someone pointed out, there are a few weapon skins that change from blue to purple to gold - the Ancient Scythe comes to mind. http://guildwars.wikia.com/wiki/Ancient_Scythe Last edited by Quaker; Oct 03, 2008 at 03:44 PM // 15:44.. |
Oct 03, 2008, 03:47 PM // 15:47 | #24 | ||
Lion's Arch Merchant
Join Date: Nov 2007
Guild: Free Collar Kingdom
Profession: E/
|
Quote:
Quote:
Agree on ugly wammos in chaos gloves/fow but besides that i have my opinion on "living" GW that's not the same of yours. I'll stop replying on this line, we're transforming this thread into a flame between us and I want to apologize with the OP for that, with the other readers, and with u too (if Websters explaining me the cheerfullness ofyour statement quoted above ) Cheers! |
||
Oct 03, 2008, 03:57 PM // 15:57 | #25 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
|
I think he was trying to say that he is a player and, therefore, retarded. Or it could be that he missed that logical extension of his idea.
|
Oct 03, 2008, 04:08 PM // 16:08 | #26 |
Academy Page
Join Date: Apr 2008
Guild: The Fathers of Faith
Profession: D/
|
I buy gold weapons because they are easier to sell if I decide that I don't want it anymore, want something else, etc. And thats the same reason I prefer inscribable weapons over ones that can't be inscribed and I would pay more money for an inscribable gold then a blue or purple with the exact same stats (inscribable or not.) Am I retarded for thinking this?
|
Oct 03, 2008, 04:43 PM // 16:43 | #27 |
Forge Runner
Join Date: Mar 2006
Profession: N/
|
colour indicates rarity and the % chance to find good stats/mods on these weaps
blue > purple > gold market is supply/demand back in proph days... teh rarer an item, generally the better teh stats so theres less supply, and more demand pumpin up teh cost golds were usually -always- better than purps but teh keyword is being a "% chance" to be better upon finding it then, nf came along and introduced the inscription system allowing blues and purples to be perfectly inscribed jus the same as golds but golds r indeed still more rare, and still have a better % chance drop wit better stats/mods but u r able to mod up ur purple to become jus as good of a weapon as a gold now but still, even if they can have same stats... golds -should- be more expensive than purples still |
Oct 03, 2008, 04:53 PM // 16:53 | #28 | |
Academy Page
Join Date: Jan 2007
Location: Singapore ♫
Guild: Its Raining Fame Hallelujah 【傘回傘】
Profession: Me/
|
Quote:
Since when did I say that? I was talking about the req all this time... please read the other respondents' replies for clarity. Oh, plus since you say that the req matters as well, you're actually agreeing with my original post. To Savio: It is true that some people do think that the lower req weapon contributes to a higher crit chance, and hence buy low req weapons for that reason; regardless of the truth of whether it actually makes a difference (which has been the grounds of argument for awhile) rather than that the golds actually sell based on peoples' assumptions, which is part of the reason of the prices that low req max damage weapons command. I was wrong to say that it did make a difference in crit chance, but I did say that people bought it for that reason, something which I am sure of. The main point of my first post was to say that golds are primarily for trade convenience anyway. EDIT: To stop the mindless flogging of the very dead horse, please treat what I initially said as "comparing a max damage weapon to a non-max damage weapon", instead of "a req 7 with a req 9". Will mod the original post myself too, since no-one's going to be kept out of context as they've quoted me enough anyway. I was just trying to give an example of an innate trait of weapons that can't be seen by other players, to back up why it's not necessarily "useless" if it can't be seen. Obviously, I haven't picked the best of examples for a Q&A thread, and I'm going to correct it now. Thanks for all the input. Rest of this post deleted in deferment to this thread, much thanks to DarkNecrid for the detailed correction within this thread (: Last edited by Etsuko; Oct 03, 2008 at 11:01 PM // 23:01.. |
|
Oct 03, 2008, 08:59 PM // 20:59 | #29 |
Furnace Stoker
Join Date: Apr 2005
|
In the past it was clear and obvious - purples were worse than golds as they couldn't ever get all max stats.
But then came the terrible joke that was the inscription system, badly designed in so many areas, one of them being making every random purple (and most blues) inherently perfect - just as good as the golds, possible to be modded into absolute perfection. The only difference is that the golds can actually drop with max mods on them occassionally, purples/blues need to have them all added; this difference is irrelevant though. So you can have identical items with different colors after modding and the gold version will be worth more because the masses believe that gold=the best, gold=more rare=more prestigeous. There are many exceptions, cases where gold isn't necessarily the most rare. Hardcore HM solo farmers can farm more golds than purples or even blues. Purple Staffs with all max base stats are at least 100x (maybe even 500x) more rare than identical gold ones. Certain skins have different rates at which they appear in different rarities (or not appear at all at some)... Oh, the thing with lower req. and better crit chances - its a complete BS. The only thing that matters with weapons requirement is whether you meet the req or not. If you run 14 Swordsmanship a req.13 sword will perform identically to a req.7 one with same stats. Crit chances are Very easy to test - just take 2 weapons and go hit some barrels in Isle of Nameless. |
Oct 03, 2008, 09:30 PM // 21:30 | #30 |
Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
|
Don't forget, gold weapons give you +1 to wisdom when you id them.. that's why I'd rather get a gold than a purple. Other than that, no difference at all.
|
Oct 03, 2008, 11:29 PM // 23:29 | #31 |
Ascalonian Squire
Join Date: Mar 2006
Guild: Its Raining Fame Hallelujah
Profession: W/
|
If the theory of higher chance of critcal hit was true with a lower req weapon (q7-8), i would highly doubt that you would see pvpers all over them due to their rarity as they have been phased out of the game and becuse of this pvpers dont actively seek them because they can't be bothered with the effort of finding something that rare and so they are happy to settle for req9 weapons which i myself as a pvper do. So to say directly that people buy low req weapons based PURELY on rarity and not possibly on theory that there is no evidence against or for is wrong.
|
Oct 04, 2008, 12:50 AM // 00:50 | #32 |
Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
|
In prophecies and factions, gold > purple because purple can't have max inherent dmg mods. In nightfall and eotn, gold = purple = blue, if inscriptable and same dmg & req.
|
Oct 04, 2008, 03:56 AM // 03:56 | #33 | |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
|
Quote:
Lower requirements giving any sort of advantage was shown to be false ages ago. It's not hard to test yourself.
__________________
People are stupid. |
|
Oct 05, 2008, 05:16 PM // 17:16 | #34 |
Ascalonian Squire
Join Date: Aug 2008
Profession: E/Mo
|
Thanks for the replies everyone.
Kinda OT but I picked up a drop yesterday from a Losaru Lifeband. It was his armor and it was gold. It was al36 and the only attribute that it had was Health +10. Now the weird thing was that the +10 health was intrinsic (meaning I couldn't pull it off, expert salvage just showed crafting items). Seemed strange. I got 160 gold from a merchant for it. I'm hoping that was not a mistake. |
Oct 05, 2008, 05:52 PM // 17:52 | #35 | |
Hall Hero
Join Date: Aug 2005
Profession: E/
|
Quote:
Edit: No Altfire, that was not a mistake. You are in phrophecies, so your weapons are non-inscrable, and most of the mods on an item can't be changed/salvaged off. You are still pretty early in the game, so you won't be getting any item that is valuable for a while. Gold items in early level areas are not max-stats. Last edited by HawkofStorms; Oct 05, 2008 at 05:55 PM // 17:55.. |
|
Oct 05, 2008, 06:39 PM // 18:39 | #36 |
Academy Page
Join Date: Feb 2007
Location: Lexington, Ky
Profession: N/
|
since the inception of factions and titles, the major difference is that Gold weapons count towards a title and others don't.
side point, and i know its been said before though, but ANET if we spend 1500 for a lockpick and use it in HM on chests, the item should ALWAYS be gold, otherwise its just a plain rip off. at least that's my humble op. |
Oct 05, 2008, 06:40 PM // 18:40 | #37 | |
Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
|
Quote:
__________________
People are stupid. |
|
Oct 06, 2008, 09:39 AM // 09:39 | #38 | |
Ascalonian Squire
Join Date: Aug 2008
Profession: E/Mo
|
Quote:
That was why it seemed odd to me, cause when I ran the expert kit on it, it just showed crafting materials and not rune or insignia and I thought there should be one. |
|
Oct 06, 2008, 10:08 AM // 10:08 | #39 |
Krytan Explorer
Join Date: Aug 2007
Location: The Netherlands
Profession: W/
|
the difference is that all things purple should be delated for they serve no purpose whatsover..including runes!
|
Oct 06, 2008, 01:22 PM // 13:22 | #40 |
Hell's Protector
Join Date: Aug 2005
Location: Canada
Guild: Brothers Disgruntled
|
|
All times are GMT. The time now is 04:05 PM // 16:05.
|